Stardew Valley Content Patcher — это удобный инструмент для установки модификаций в игре без изменения файлов XNB.
Благодаря этой программе вы сможете легко загружать и удалять моды, не затрагивая основные игровые файлы. Кроме того, она поможет избежать возможных конфликтов между установленными модификациями.
Требуется: SMAPI - Stardew Modding APIУстановка:
Распакуйте архив в папку "mods", которая в корневой папке Stardew Valley
2.0.0Released 19 March 2024 for SMAPI 4.0.0 or later.
- Updated for Stardew Valley 1.6.
- Added load & edit priorities (see updated action docs).
- Added
ModId token to get the unique ID of the current content pack. - Added runtime migrations for content assets which changed in Stardew Valley 1.6. (Thanks to SinZ for the help creating some of the main migrations!)
- Added trigger action to change content IDs automatically (see new docs).
- Deprecated
CustomLocations. This is now a shortcut for editing the new Data/Locations asset, and now allows the new location name format. - Removed
GroupEditsByMod config option. Edits are now grouped automatically based on mod and priority. - Fixed off-by-one position with
MoveEntries when the target entry is already before the anchor entry. - Fixed some tokens being briefly unavailable during part of the save load process (notably
Hearts and Relationship). This affected some specific cases like editing island resort dialogue. - Fixed some cases where a
HasMod condition didn't properly prevent warnings when using a token provided by that mod if it's not installed (thanks to SinZ!).
Update notes for mod authors:
- Stardew Valley 1.6 has major content changes. Your content packs may still work due to the new runtime migrations, but these can have a significant performance impact. Updating your code to the latest format is strongly recommended.
Информация